Same concept, worse execution
i rated this a 4 bc this is just like a game that i loved, but done worse. the game was called warehouse will. the key diferences here were that, 1: your game was rendered in 3-d and WW was an overhead view, 2-d (i did not feel that anything was added to the gameplay by doing it in 3d); 2: the metiric of success was in time on this game unlike in WW where it was the number of moves.
i feel that for this type of game, number of moves is much more important. its all about strategy and being as efficient as possible.
if this had been the first of its kind, or even if you had changed the boxes to something else, i would have given you a higher score. as it is, it is just too similar to Warehouse Will and you didnt really improve on it at all.
-26